About Me
I'm a passionate software engineer focused on Java and modern backend development. I enjoy building robust, scalable systems and experimenting with new technologies. Outside of work, I spend time on side projects, game development, and engine-level tinkering.
Projects
KnightPunch — 2D Platform Game
A retro-style 2D platformer built with Godot. Includes custom physics, handcrafted levels, pixel art, and a custom lighting engine.